Cross-platform boundaries are loosening as Halo appears on PlayStation 5 and Forza Horizon 6 prepares a PlayStation release, signaling a shift from walls to lanes. At the same time, early access demand is surging, with Subnautica 2 selling one million copies within a day, even as players call for more patient, curated play. A canceled licensed MMO and Japan's No. 1 ranking for Tomodachi Life highlight that accessible experiences and prudent bets are outperforming sprawling exclusives.
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